In a similar vein to the developer's previous games, Amnesia is
an exploration-based adventure game played from
a first-person perspective. The game retains the physical object
interaction used in the Penumbra series, allowing for
physics-based puzzles and interactions such as opening doors and fixing
machinery. Few in-game objects are operated by toggle; to open a door,
for instance, the player must hold down a mouse button and then push (or
pull) the mouse. This gives the player stealth, allowing them to peek
out a barely-opened door or open it slowly to sneak away, but also adds
to the player's sense of helplessness, as it is now entirely possible to
attempt to push open a "pull" door whilst danger approaches from
behind.
In addition to a health indicator, Daniel's sanity must be managed.
Being in darkness too long, witnessing unsettling events, or staring at
monsters will reduce Daniel's sanity, causing visual and auditory
hallucinations and drawing the attention of monsters. Light sources help
restore sanity, and if none are available Daniel may use tinderboxes to
ignite candles in wall sconces and candelabra, or deploy an oil-burning
lantern found near the beginning of the game. However, the number of
tinderboxes and the amount of oil available are both limited, and
standing in a light source also makes the player more noticeable to
monsters. The player must balance the amount of time Daniel spends in
light and shadow. Sanity is fully restored once Daniel completes an
objective or progresses the game's story. It may also be restored by
staying in the shadows until Daniel passes out, but this leaves him
extremely vulnerable to any nearby monsters.
If a monster spots Daniel, it will chase him until he's out of sight. If spotted, Daniel must flee, as Amnesia does
not give the player access to weapons. Daniel must find hiding places
or barricade doors with rocks, chairs and other obstacles; however,
monsters are capable of tearing down doors in their path and kicking
obstacles out of the way, and move extremely fast once they have spotted
their prey. Players can also choose to hide Daniel in the shadows, at
cost to sanity. Monsters who lose sight of Daniel will search for him
for a time, but will eventually leave and vanish. At several points in
the game, Daniel must lure them into destroying an obstacle in his path.
Minimum System Requirements :
OS: Windows XPProcessor: Intel Pentium 4 @ 1.5 GHz / AMD Athlon XP 1500+
Memory: 1 Gb
Hard Drive: 2 Gb free
Video Memory: 128 Mb
Video Card: nVidia GeForce 6600 / ATI Radeon X1300
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements :
OS: Windows XP/Vista/7Processor: Intel Pentium 4 @ 2.4 GHz / AMD Athlon XP 2500+
Memory: 2 Gb
Hard Drive: 2 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 7800 / ATI Radeon x1900
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive
Download :
Pass : eagle3zio.blogspot.com
Note : I Suggest you all to play this in a dark room and using a headset :D and lower the gamma of course XD










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